[preset00]
fRating=1
fGammaAdj=1
fDecay=1
fVideoEchoZoom=1.006596
fVideoEchoAlpha=0.5
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=4.099998
fWaveScale=0.01
fWaveSmoothing=0.63
fWaveParam=-0.4
fModWaveAlphaStart=0.71
fModWaveAlphaEnd=1.3
fWarpAnimSpeed=1
fWarpScale=1.331
fZoomExponent=1
fShader=0
zoom=0.999513
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=0.01
sx=1
sy=1
wave_r=0.65
wave_g=0.65
wave_b=0.65
wave_x=0.5
wave_y=0.5
ob_size=0.005
ob_r=0.01
ob_g=0
ob_b=0
ob_a=1
ib_size=0.26
ib_r=0.25
ib_g=0.25
ib_b=0.25
ib_a=0
nMotionVectorsX=64
nMotionVectorsY=48
mv_dx=0
mv_dy=0
mv_l=0.5
mv_r=0.35
mv_g=0.35
mv_b=0.35
mv_a=0
per_frame_1=ob_r = 0.5+0.5*sin(2*time);
per_frame_2=ob_g = 0.5+0.5*sin(1.23*time);
per_frame_3=ob_b = 0.5+0.5*sin(time*1.321);
per_frame_4=wave_a =0;
per_frame_5=q8 =oldq8+ 0.003*(pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
per_frame_6=oldq8 = q8;
per_frame_7=warp=0;
per_pixel_1=rot = 0.1*(rad+cos((5+5*sin(q8*1.211)*x)-0.5) -sin(((5+5*sin(q8*0.973))*y)-0.5));
per_pixel_2=dx = 0.005*(cos((5+5*sin(q8*1.311)*x)-0.5) -sin(((5+5*sin(q8*0.9431))*y)-0.5));
per_pixel_3=dy = 0.005*(cos((5+5*sin(q8*1.021)*x)-0.5) -sin(((5+5*sin(q8*0.987))*y)-0.5));
per_pixel_4=zoom =1- 0.005*(rad+cos((5+5*sin(q8*0.943)*x)-0.5) -sin(((5+5*sin(q8*1.0961))*y)-0.5));
